Tuesday, June 17, 2008
Monday, June 2, 2008
I knew Hannar, one of the Othrikar leaders, as I had helped him best some of the darkened Dourhand dwarves. Hannar told me grave news that Dori, and his hoard of gems, had been captured by the Dourhands. It was believed he was being held in Ost Galumar, a Dourhand ruinhold, to the west of Othrikar. If I freed Dori, then the dwarves would decide whether to council with the Rangers.
I killed Dori's guards, and opened the lock to his prison wagon. Instead of running away, something I knew we could do in a matter of minutes, Dori wanted his gems. I did not like the sound of that as I knew tougher guards would be guarding the gems. The dwarves always prized materials over people.
Dori and I strode through the deeper parts of Ost Galumar, where indeed the guards were better armored and fearsome foes. The only thing that kept me going was Moondog's continuing song of how the rabbit and mole worked together to tie the snakes into knots. Dori and I felled many Dourhand bandits and warriors, and I forgot to keep listening to the song...
We got him safely out of the Dourhand hold, and he ran away like a mad man.
I met with Hannar on my return to Othrikar. He told me that Dori had safely arrived, but he had no news of a hobbit minstrel. Hannar and Dori had discussed the Ranger's proposal before Dori had retired for a long sleep (with his gems). They agreed quickly that the dwarves would lend their might to the council to work furth to fight the Enemy.
Tuesday, May 27, 2008
Monday, May 26, 2008
Saturday, May 24, 2008
I set up my first event with my guild Council of the Secret Fire to just try and have a good time grinding together. I was a little worried about whether it would be fun or tiresome because normally the grinding activities are done solo.
It was a lot of fun. We started with four or five people from the guild, and we had our core group including myself, but players started rotating in and out depending on how many they wanted to kill, etc. The best part was we also had a burglar in our group, a person that can make fellowship maneuvers. Fellowship maneuvers are very powerful events that require the coordination of every member of the group to get the most juice of the event. Basically when a fellowship maneuver pops up every person in the group can pick 1 of 4 colors, and the order which those colors are picked creates a certain fellowship move. It is almost like a simple mini-game within the overlying game.
It felt to me that this was a taste of what Public Quests coming in Warhammer Online would feel like. As you stayed longer throughout the Public Quest you would begin to develop more of a relationship with others that stayed longer, however, new blood would continuously be coming in. So, I think even if you are doing a repetitious activity, this style of play keeps it fresh.
I look forward to more activities like this once in awhile. It makes grinding things out a lot more fun.
Friday, May 23, 2008
Luckily Ravric mustered Councilmen Moondog, Lorthalin, Ferimgard, and some local allies to go clean up that mess!
Something being ambushed and killed in the Fields broke Mincham's reverie, and the Ranger asked me to scout out Norbury Gates for agents of The Enemy.
The mission, though, was complete. I had seen enough to tell Mincham, and so returned to him. I hoped to see the sun rising in my approach, but it seemed my heart was not hopeful enough.
I gave Mincham the dire news, but he seemed to already know. His days of glory were over, and now he was a mere peddler of information. I was sad as he gave me his cloak. It was a resignation of fate. I wish I could have offered him my cloak sewn by the light I know as Goldberry, but my journey is not yet over.